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A real time strategy (RTS) game which added some new mechanics to the RTS genre (town bell is the most notable). Graphics is all bitmap, but it's quality is surprisingly high and sound design is immersive and unforgettable.

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Age of Empires II: The Age of Kings - Walkthrough

Age of Empires II: Age of Kings Campaign 2.5 Joan of Arc: The Siege of Paris. RandyKim19290265. 3:51. Age of Empires II HD Edition - Campanhas do Age of Kings - Willian Wallace 01 ... Age of Empires 2 Age of Kings Walkthrough Part 12: William Wallace Episode 12. LoganKowalski. 53:32. Age of Empires II: Age of Kings Campaign 2.6 Joan of Arc: A ...

The Rising - Mission Walkthrough Guide - "Age of Empires II: Age of Kings" Updated on February 21, 2019. SOE. more. Standard of Entertainment - Helping you get better at games to impress your mother. Contact Author. A view of what the map looks like at the beginning of the mission. All enemy forces expand to an extent, except red.

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Age of Empires II: Age of Kings Campaign - 2.3 Joan of Arc: The Cleansing of the Loire - Duration: 39:06. TheViperAOC - Age of Empires 2 69,635 views

Age of Empires II: The Age of Kings gameplay for the Playstation 2. Played on the original console and recorded with Elgato Game Capture HD. PS2 playlists: PS2 - Top 10 videos etc. https://www ...

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The nomadic tribes of the Asian steppes spent centuries entangled in their own petty feuds until united under Genghis Khan. Within years, a highly discipline...

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  • Ensemble Studios

Game Data

Series: Age of Empires

Release date(s): Windows September 30, 1999: EU, Mac OS WW: November 30, 2001, PlayStation 2 November 2, 2001: JP, HD Edition WW: April 9, 2013

Genre(s): Real-time strategy

Mode(s): Single-player, multiplayer

Game Background

Age of Empires II: The Age of Kings is a real-time strategy video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for Microsoft Windows and Macintosh, it is the second game in the Age of Empires series. The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations. Players aim to gather resources, which they use to build towns, create armies, and defeat their enemies. There are five historically based campaigns, which constrict the player to specialized and story-backed conditions. There are three additional single-player game modes, and multiplayer is supported. Despite using the same game engine and similar code to its predecessor, development of The Age of Kings took a year longer than expected, forcing Ensemble Studios to release Age of Empires: The Rise of Rome in 1998 instead. The design team focused on resolving significant issues in Age of Empires, but noted on release that some problems remained.


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