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In the Middle East, a terrorist group shot down a passenger airliner. The attack was made using the latest American-made missiles. The agent Michael Thorton is assigned to investigate the case. He manages to get on the trail of the leader of the group, but suddenly he is removed from the job and betrayed by senior colleagues. Now, when the American government hunted him, Michael uses "Alpha Protocol" - a secret program that recruited him and begins to work to detect the conspiracy secretly.

Alpha Protocol gives you the ability to take control of Thorton with a camera from a..

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Alpha Protocol Wiki Guide; Guide; Basic Tips; Walkthrough; Walkthrough; Walkthrough part 2; Walkthrough part 3; Walkthrough part 4; Walkthrough part 5; Walkthrough part 6; Walkthrough part 7 ...

Alpha Protocol: The Espionage RPG Game Guide & Walkthrough Breakfast in Rome, dinner in Moscow. This unofficial guide to Alpha Protocol contains a very detailed description of the five campaigns of the single player mode. 0

Allow our walkthrough to guide you. Inside you'll find tips for completing all missions, along with a list of all hidden Achievements and Trophies. This wiki was automatically converted from the...

Alpha Protocol can be played as an action RPG, as a third person shooter, as stealth game, or any blend in between. There is a strong emphasis on plot and characters not generally found in...

Alpha Protocol, released in Summer 2010, has been advertised as one of the first espionage RPGs. Alpha Protocol can be played as an action RPG, as a third person shooter, as stealth game, or any blend in between. There is a strong emphasis on plot and characters not generally found in action/shooter games.

For Alpha Protocol on the PC, GameFAQs has 4 FAQs (game guides and walkthroughs).

Endings- There is an achievement for each ending in the game: No compromise, no mercy- Let Shaheed live. He will offer to help you take down Alpha Protocol. Take his offer, then take down Alpha Protocol and Leland. Crime Buster- The basic ending. Don't ally with Shaheed and complete the final mission, taking down Halbech.

Walkthrough part 4. Top Contributors: IGN-GameGuides, IGN-Cheats, magicjohnson + more. ... This'll provide you with some interesting emails from the Alpha Protocol staff, and also rewards you with ...

Prev The finale Infiltrate Alpha Protocol The game has three endings and below you can find a list of things you need to do to get each of them. For more detailed information on defeating bosses or getting to certain mission or campaigns, check out the main guide.


Welcome to my stealth walkthrough for alpha protocol played on the pc in 4k. I will be guiding you on one of the most overlooked games in recent memory. Sit ...

Many thanks for watching. Subscribe for more full games. Please note that any cross-fades in the video are cuts in the recording. I uploaded this in Oct 2014 and am just now publishing it. What am ...

Alpha Protocol - Walkthrough - Part 30 Stop Surkov's Escape [Hard] by Serious Gaming. 10:16 Alpha Protocol - Walkthrough - Part 31 Warehouse in Rome [Hard] by Serious Gaming. 9:15 Alpha Protocol - Walkthrough - Part 32 To the Museum [Hard] by Serious Gaming. 11:05



  • Obsidian Entertainment

Game Data

Release date(s): May 27, 2010: EU

Genre(s): Action role-playing

Mode(s): Single-player

Game Background

Alpha Protocol is an action role-playing game developed by Obsidian Entertainment and published by Sega. It was released for Xbox 360, Microsoft Windows and PlayStation 3, in May 2010. The player assumes control of agent Michael Thorton, a new recruit at a clandestine United States agency called Alpha Protocol, which is given unlimited resources to conduct covert operations on behalf of the government. Thorton becomes a rogue agent and must unravel an international conspiracy to stop a war. Throughout the game, players must make many choices that affect the narrative. Played from a third-person perspective, players can confront enemies using firearms, gadgets, martial arts, and stealth. The game features extensive customization and a dialogue stance system that allows players to select dialogues based on three different tones. The game's development began in March 2006 after publisher Sega approached Obsidian for a new intellectual property role-playing game.