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Description

Carefully constructed horror game relies on positioning, camera work, and shocking content. But Amnesia: The Dark Descent adds psychological elements to it. Players control the young man named Daniel, who wakes up in a seemingly empty castle, alone and with a massive memory loss. Through environmental storytelling, notes, audio logs and even visions, players are invited to uncover the deep-rooted secrets of the castle.

Throughout the game players will be introduced to the mechanics of Sanity, representing the mental state of Daniel which can be affected by lack of light, visions and even unpleasant encounters with the monsters. When decreased,..

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Screenshots

Walkthroughs

From StrategyWiki, the video game walkthrough and strategy guide wiki < Amnesia: The Dark Descent

It will not be an entire walkthrough but will guide you in beating the tougher parts of the game and give you information for monster spawns on each level. This achievement requires you to beat The Dark Descent on Hard Mode. Hard mode differs from the normal game in the following ways:

Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare ... an experience that will chill you to the core.

Amnesia The Dark Descent video walkthrough guide. Tutorials, hints, lets plays, walkthroughs, guides, and more.

UPDATED FULL WALKTHROUGH NOW AVAILABLE HERE -> GameFaqs - Amnesia: The Dark Descent Now, before we exit, take the orange gear that sits on top of the box to the right of the Flow Machine. We're going to need this for another puzzle on the floor below. Just carry the gear, go outside, then turn left, and throw it downstairs.

In Amnesia: The Dark Descent you had to have been overtaken by fear at some point. If you hear a strange sound, don’t panic, that will just throw you off, but if you did see a monster… well, that’s...

Videos

Amnesia: The Dark Descent: Walkthrough Part 1 (Gameplay & Commentary) Let's Play / Playthrough with live explicit Commentary. This was recorded at odd hours ...

Amnesia: The Dark Descent 1080p/60fps RTX 2060 Super - Walkthrough - Part 1 - Scary Let's Play with about 97% blindness - Recorded this bad boy with my Astro gaming headset turned way up and my ...

Amnesia: The Dark Descent: Walkthrough (Gameplay & Commentary) Let's Play / Playthrough. This is a blind Walkthrough with live and sometimes explicit Commentary.

Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will... Skip navigation ... Amnesia: The Dark Descent Walkthrough SanCo654; 26 videos; 122,668 views; Last updated on Jun 26, 2014; Awake...

Amnesia: The Dark Descent: Walkthrough Part 2 (Gameplay & Commentary) Let's Play / Playthrough with live explicit Commentary. If you like this Let's Play check out some of my other ones: Dead ...

Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.

Platforms

Developers

  • Frictional Games

Game Data

Release date(s): Linux, OS X, Windows, 8 September 2010, PlayStation 4, 22 November 2016, Xbox One, 28 September 2018, Nintendo Switch, 12 September 2019

Genre(s): Survival horror, adventure

Mode(s): Single-player

Game Background

Amnesia: The Dark Descent is a survival horror adventure video game by Frictional Games, released in 2010 for Microsoft Windows, Mac OS X and Linux operating systems, in 2016 for the PlayStation 4 platform and in 2018 for the Xbox One. The game features a protagonist named Daniel exploring a dark and foreboding castle, while trying to maintain his sanity by avoiding monsters and other terrifying obstructions. The game was critically well-received, earning two awards from the Independent Games Festival and numerous positive reviews. Originally released independently via online distribution, the game has since been published in retail by 1C Company in Russia and Eastern Europe, as well as THQ in North America. A collection of five short stories set in the world of Amnesia, written by Mikael Hedberg and illustrated by the game's concept artists, was also made available.

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