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Minerva's Den is a single player campaign DLC for BioShock 2, and it's quite good. It plays just the same as the original game, with the addition of new enemies, weapons, etc. We'll still be...

Bioshock 2: Minerva’s Den Walkthrough (X360) Guide. SteelTron September 10, 2010. 0 37 Less than a minute. We continue with the new DLC for Bioshock 2. The Bioshock 2: The Minerva's Den Walkthrough will take you through the new DLC and show you new strategies, new weapons like the Ion Lance Laser and much more. From the get go you will ...

BioShock 2. All Discussions Screenshots Broadcasts Videos News Guides Reviews ... BioShock 2: Minerva's Den - Walkthrough. By UltrawideGC. Youtube Playlist - No Commentary . Award. Favorite. Favorited. Unfavorite. Share. Created by. UltrawideGC Offline Category: Walkthroughs ...

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Videos

I complete the game on Hard difficulty with no avoidable damage taken, while picking up all audio logs, plasmids and tonics. I will also find all Adam Slugs,...

Bioshock 2 Minervas Den DLC Full Gameplay Walkthrough. This video is a Bioshock 2 Minervas Den DLC Gameplay and will show the Bioshock 2 Minervas Den Full Story-Line, The Bioshock 2 Minervas Den ...

This is a video walkthrough of Part 1 of the first-person shooter game, BioShock 2: Minerva's Den, for the Xbox 360! ... "Bioshock 2: Minerva’s Den" walkthrough, Level 1 ...

All collectibles timelines on the video:Vacuum Bots#1 13:44#2 35:35#3 45:12#4 59:13#5 1:25:14ADAM Slugs#1 2:39#2 2:51#3 3:10#4 3:26#5 12:35#6 20:20#7 40:33#8...

Welcome to Bioshock 2: Minerva's Den DLC Remastered walkthrough! This walkthrough is done on the hard difficulty and gameplay style is smooth run with exploring :) -- For more info read full ...

Walkthrough in 21:9 - 3440x1440 - 60 FPS - No Commentary

No commentary slow-paced Walkthrough of Bioshock 2 Minerva's Den in DX9 mode on Hard difficulty. Slow-paced gameplay, taking my time with the game, exploring and enjoying every corner of each Level.

Set during the events of the main game, Subject Sigma, another Alpha Series Big Daddy is heading for Minerva's Den, a section of Rapture that has locked itself off from the rest of Rapture since...

Genres

Developers

  • Iron Galaxy Studios

Game Data

Series: BioShock

Genre(s): First-person shooter

Mode(s): Single-player

Game Background

BioShock 2: Minerva's Den is a single-player downloadable content campaign for the 2010 first-person shooter game BioShock 2, developed by 2K Marin and published by 2K Games. The player assumes the role of Subject Sigma, an armored human or "Big Daddy"; Sigma must travel through Minerva's Den, the technological hub of the underwater city of Rapture, to download a schematic of the city's supercomputer. Gameplay is similar to that of BioShock 2, with new enemies and weapons. Minerva's Den was created by a small team within 2K Marin led by Steve Gaynor, who partly based the setting on ideas he discussed in his hiring interview. The team decided upon a small, personal story about identity and free will, which explores an unseen part of the underwater city of Rapture. Minerva's Den was initially released for PlayStation 3 and Xbox 360 consoles in August 2010, and was later released and reissued on other platforms.

Wikipedia

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