BIT.TRIP VOID is the third installment in the retro-arcade BIT.TRIP saga.
BIT.TRIP VOID is a synesthetic exploration of rhythm and music as they pertain to our everyday lives and moods. In a control scheme brand new to the series, yet wholly familiar to gamers, the player is given complete freedom to move about the screen wherever they desire, interacting with the music in brand new ways. The classic gameplay aesthetic remains, as color—and the absence of color—are explored to the fullest.
Trip out and see if you can survive the onslaught of Beats and further your own BIT.TRIP.MIND-BLOWING FEATURES INCLUDE:Brand..Visit Official Website
Playing Bit.Trip Void at PAX this weekend, I cannot help but feel very old. As I guide a black, blocky sphere around a screen to gobble up black dots and avoid white ones, beep-boop videogame ...
Game play and the first 3 levels of Bit.Trip Void created by Gaijin Games. This old school, snake meets asteroids style arcade game bring house music and vid...
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Part 1 of our Adventure through ID! I find it amusing how many times i managed to hit ULTRA in this run :)
It's time for the third game in the BIT.TRIP series! Time for VOID! More Footage soon :)
Part 2 of our Adventure through ID! Man, i really suck at that challenge (The controls go vica versa) and missed a few spots at the boss but overall i think ...
BIT. TRIP Void - Ego A level where i really had to concentrate. The background can be so mesmerizing.
The Grand Finale of SUPER-EGO and BIT.TRIP VOID!Also watch out, if you don't want to get the after-credits Ending spoiled!
[Walkthrough] BIT.TRIP VOID - ID 1/2 - Duration: 9:31. NintenDaan 20,100 views. ... Let's Play BIT.TRIP VOID #3 - Super Ego - Duration: 16:07. Palisagrus Power Hour 21,063 views.
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- Gaijin Games
Release date(s): WiiWare October 27, 2009: NA Wii September 13, 2011: PAL Nintendo 3DS September 13, 2011: EU Windows, WW: December 19, 2012 OS X WW: January 30, 2013 Nintendo Switch WW: December 25, 2020
Genre(s): Bullet hell, Rhythm
Mode(s): Single-player, Multiplayer
Bit.Trip Void, marketed as BIT.TRIP VOID, is an arcade-style bullet hell rhythm game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service. It was first released in Japan in 2009, and later in North America and PAL regions in 2009 and 2010, respectively. It was designed by Alex Neuse and Chris Osborn, while the visuals were designed by Mike Roush. While initially having what they now describe as "noisy" audio and visuals, they changed them to be more minimalistic to alleviate this, a decision which worked well with their minimalistic design for the HUD. Neuse designed it so that it could be open to interpretation by players, though stating that they intended it to delve into starring character Commander Video's psyche, and "what it means to have emotions and personal space." It puts players in control of a void, and represents the end of Commander Video's first chapter.