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Description

Brave Fencer Musashi (ブレイヴフェンサー 武蔵伝, Bureivu Fensā Musashiden, "Brave Fencer: The Legend of Musashi") is an action role-playing video game developed and published by Square in 1998 for the PlayStation home console. The game involves real-time sword-based combat in a 3D environment; it also features segments of voiced over dialogue and role-playing game elements such as a day-night cycle and resting to restore energy.

The story follows Musashi, a young swordsman who is summoned to a parallel world to defend Allucanet Kingdom from the Thirstquencher Empire. He searches for the Five Scrolls, which can enhance the powers of his sword,..

Screenshots

Walkthroughs

LOCATION(S): Soda Fountain, final area BEHAVIOURS: See walkthrough STRATEGY: See walkthrough ----- GameShark Codes ----- Let's face it, some of the puzzles in Brave Fencer Musashi are downright evil.

LOCATION(S): Soda Fountain, final area BEHAVIOURS: See walkthrough STRATEGY: See walkthrough-----GameShark Codes-----Let's face it, some of the puzzles in Brave Fencer Musashi are downright evil.

For Brave Fencer Musashi on the PlayStation, GameFAQs has 19 guides and walkthroughs.

Assimilate the Hopper and hop under the pipe and over the thorns. Exit the forest through the nearby path and you'll be in the Meandering Forest. This is basically the Brave Fencer Musashi version of Zelda's "Lost Woods", meaning that you have to go in a certain direction, or the forest goes on forever.

Brave Fencer Musashi Walkthrough. Gamerevolution Thursday, ... Walkthrough Chapter 1 : Getting Reygund ----- This chapter begins with you inside the forest. If you play through the chapter, you ...

Chapter 6 4. Hints & Tips 5. Combos, Minku and castle folk list 6. Acknowledgements ----- 1. Introduction Before I start the FAQ / Walkthrough, I need to set a few things straight - Brave Fencer Musashi is an Action/RPG by my favorite game Company, Squaresoft.

Chapter 1 Walkthrough. After the intro, you'll start your game in a forest. Start running forward, and kill all enemies in your way. This way, you can collect plenty of Dran, and start the game off right. Once you reach the three rocks, push the one in the middle out of your way, and keep on running forward. Once you reach the river, and look ...

Brave Fencer Musashi Complete Walkthrough By: Felipe ''WallsOfEryx'' Gaboardi E-mail: [email protected] Twitter: @GriloGabo Version: 1.0 10/24/2010 Legal Stuff: This may be not be reproduced under any circumstances except for personal, private use.

The summoned hero called upon to defeat the Wizard of Darkness was a two- sworded fencer named Musashi. Musashi accepted the princess' task and set out on a journey to defeat the Wizard of...

Action-RPG Brave Fencer Musashi was released in 1998, and though it is a little more obscure than the likes of Final Fantasy, it is still an incredibly fun game to play with plenty of replay value.

Help for Brave Fencer Musashi on PlayStation. More help, hints and discussion. Introduction Before I start the FAQ / Walkthrough, I need to set a few things straight Brave Fencer Musashiden is an Action/RPG by my favorite game Company. Brave Fencer Musashi Walkthrough Videos (Completed)Total number of 25 videos by newfiebangaa ().

Videos

Talk to the three mercenaries now. They will give you three pieces of a note. This ones really memorable i never learned how to solve this by SHOGI. Instead i wrote the paths ive been through to a ...

Genres

RPG

Developers

  • Square

Game Data

Release date(s): July 16, 1998: NA

Genre(s): Action role-playing

Mode(s): Single-player

Game Background

Brave Fencer Musashi is an action role-playing video game developed and published by Square in 1998 for the PlayStation home console. The game involves real-time sword-based combat in a 3D environment; it also features segments of voiced over dialogue and role-playing game elements such as a day-night cycle and resting to restore energy. The story follows Musashi, a young swordsman who is summoned to a parallel world to defend Allucaneet Kingdom from the Thirstquencher Empire. He searches for the Five Scrolls, which can enhance the powers of his sword, while interacting with people from Allucaneet and a nearby village. Development began in early 1997, and was directed by Yoichi Yoshimoto, produced by Yusuke Hirata, and scored by Tsuyoshi Sekito. The game was a departure from Square's previous role-playing video games, which brought the team several difficulties during development.

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