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Cities: Skylines is a traditional city-building game, which allows players to experience urban planning in all aspects including zoning, road placement, transportation, taxation, and improvement of welfare. Therefore, within the game players are able to assume roles of city’s principal architect and mayor. The history of the city, in control of the player, begins with the 2-by-2 kilometers plot of land and a sum of money to start with. Players have to zone the city, build roads, explore the surroundings, provide infrastructure and jobs to attract new citizens. Once the newcomers settle down, the immediate reaction is expected to establish..

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IGN's Cities: Skylines complete strategy guide and walkthrough will lead you through every step of Cities: Skylines from the title screen to the final credits, including every collectible location ...

Cities: Skylines Walkthrough overview. We'll be getting most of this game out of the way by building one city up to 100k. Then there will be a few extra buildings to unlock using that city. We'll ...

Full game walkthrough for all 99 Achievements in Cities: Skylines. It should take between 150 and 150 hours to complete.

*** Walkthrough in Progress*** In our solution to Cities: Skylines we provide you with helpful tips for new simulation cities. Our complete guide to Cities: Skylines offers you entry-level about the different worlds, infrastructure, roads and their reconstruction, increasing the population, public institutions and neighborhoods.

You can ask questions and start discussions in the Cities: Skylines walkthrough thread. As with all of our walkthroughs, you can access a single page, printer-friendly version as well.

Cities: Skylines – Industries Walkthrough and Guide Part 1 to 5. Cities: Skylines – Industries is a DLC of Cities: Skylines, which is a strategy simulation game from Colossal Order. Players can customize their industrial areas with supply chains for the four different resource types and unique factories.

Page 5 of the full game walkthrough for Cities: Skylines. This guide will show you how to earn all of the achievements.

Cities: Skylines General hints and tips. Zones. Residential: this is where people live, it comes in high and low density version. It is sensitive to (and should be kept away from) pollution and ...

Walkthrough Part 1 - Getting started. Watch this step-by-step walkthrough, which may help and guide you through each and every level part of this game. W92Baj - MAG, Mar 31, 2015. Report Problem. Please Submit a Problem for any incomplete, non-working or fake code listed above. If you know other secrets, hints, glitches or level guides, then ...

Page 7 of the full game walkthrough for Cities: Skylines. This guide will show you how to earn all of the achievements.


Cities Skylines Walkthrough Part 1 - Cities Skylines Gameplay - It attempts to right the wrongs of SimCity 5. From what I've played I'm extremely impressed. ...

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  • Colossal Order

Game Data

Release date(s): Windows, MacOS, Linux, 10 March 2015, Xbox One, 21 April 2017, PlayStation 4, 15 August 2017, Nintendo Switch, 13 September 2018

Genre(s): City-building, construction and management simulation

Mode(s): Single-player

Game Background

Cities: Skylines is a 2015 city-building game developed by Colossal Order and published by Paradox Interactive. The game is a single-player open-ended city-building simulation. Players engage in urban planning by controlling zoning, road placement, taxation, public services, and public transportation of an area. Players work to maintain various elements of the city, including its budget, health, employment, and pollution levels. Players are also able to maintain a city in a sandbox mode, which provides more creative freedom for the player. Cities: Skylines is a progression of development from Colossal Order's previous Cities in Motion titles, which focused on designing effective transportation systems. While the developers felt they had the technical expertise to expand to a full city simulation game, their publisher Paradox held off on the idea, fearing the market dominance of SimCity. After the critical failure of the 2013 SimCity game, however, Paradox greenlit the title.


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