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Description

Become Mario as he traverses gravity-bending galaxies, traveling in and out of gravitational fields by blasting from planet to planet. Control Mario with the Wii Remote™ and Nunchuk™. Power-up to reach inaccessible areas. Collect Star Bits to either stun enemies or feed Lumas.

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Screenshots

Walkthroughs

Welcome to IGN's Super Mario Galaxy Walkthrough! This page lists every course and Star Super Mario Galaxy. Scroll to find the location you're looking for and click on a Mission's link to see the...

Super Mario Galaxy/Walkthrough < Super Mario Galaxy. Edit. History Talk (0) Share. watch 02:39. The Loop (Games) Do you like this video? Welcome! Welcome to the Super Mario Galaxy strategy guide for Nintendopedia! Unlike the other guides that I've started here, I'm planning on finishing this one completely! And the best part about it - You can ...

Super Mario Galaxy Switch 2020 Release Date & Platforms Coming To Switch On Sept. 18. The Super Marion Galaxy remake will be released to the switch on Sept. 18 as part of the Super Mario 3D All Stars! It will come as a bundle along with the remakes of Super Mario 64 and Super Mario Sunshine. Super Mario Galaxy (3D All Stars) Release Date

Version 0.80: 11/12/07 Added 39 stars to the walkthrough, including the last green star. I now cover 100 stars in my walkthrough. Version 0.50: 11/11/07 Added 16 stars to the walkthrough. One more green star, and also The Fate of the Universe. Now you could technically beat the game by doing nothing but follow my walkthrough.

Super Mario Galaxy is the true successor to Super Mario 64, offering vintage Mario gameplay in levels that are literally out of this world. Thankfully, with IGN Guides at your side, you'll have no ...

While up here, get another Fire Flower and head over the ledge to the left. Get the two purple coins on the way up (31/100) and destroy the snowman. Head up the sling star and grab the five purple coins on the way (36/100). Wall jump up the wall here, making sure the pushing blocks don't get in the way.

This star is the 121st and true final star in the game, found in the Grand Finale Galaxy. To unlock it, you must get all 120 stars and defeat Bowser with both Mario AND Luigi. Once you do, you can...

Super Mario Galaxy 2. This adventure for the Wii console marks the first time a second 3-D Mario game has arrived in the same console gener...

I'm Deathborn 668 on the message boards and this is a walkthrough for Super Mario Galaxy for the Nintendo Wii. At the time of this writing, this is by far my favorite Wii game and probably the greatest Wii game created this far, even outdoing the amazing experience that was Super Mario 64.

Click on a Super Mario Galaxy 2 world below to see a list of galaxies and planets with walkthroughs for each of its Stars, including the location of every Comet Medal and Hidden Star, boss...

Videos

This video shows off a Complete Walkthrough of all 120 Stars in Super Mario Galaxy for the Wii. ... This video shows off a Complete Walkthrough of all 120 Stars in Super Mario Galaxy for the Wii. ...

Genres

Developers

  • Nintendo

Game Data

Series: Super Mario

Release date(s): Wii 1 November 2007: NA Android CHN: 22 March 2018

Genre(s): Platform, action-adventure

Mode(s): Single-player, multiplayer

Game Background

Super Mario Galaxy is a 2007 platform action-adventure video game developed and published by Nintendo for the Wii. It is the third 3D game in the Super Mario series. As Mario or Luigi, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 121 Power Stars. The levels in the game consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The player character is controlled using the Wii Remote and Nunchuk, and completes missions, fights bosses, and reaches certain areas to collect Power Stars. Certain levels use the motion-based Wii Remote functions. Nintendo EAD Tokyo began developing Super Mario Galaxy after the release of Donkey Kong Jungle Beat in late 2004, when Shigeru Miyamoto suggested that Nintendo should commission a large-scale Mario game.

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